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Devlog
Final Production Week 7 to 12
August 22, 2020
by
CrunchTime101
During the past two trimesters the Crunch Time team worked tirelessly to create a game. In fact early development started over the summer back in January. Over this time the mechanics went through som...
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Gosia Devlog Week 7 to 12
August 22, 2020
by
CrunchTime101
Week 7 : In week seven , I have been working on the main menu design and cleaned up the rooms. I have put the rooms in new perspective and re done the fight scenes. Week 8 : In week eight I had to cha...
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Sarah Devlog Week 7 to 12
August 22, 2020
by
CrunchTime101
During Week 7 to 12, I started off working on finishing the enemy character of the game. Then creating story board for ideas, like adding an inventory to that game and exclamation mark asset to show t...
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Chris Devlog for Week 7 to 12
August 19, 2020
by
CrunchTime101
For the final few sprints I worked on improving a number of aspects of the game’s functionality. Firstly, Gosia wrote up a broad plot and dialogue for the entire game. It was then my job to take thi...
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Production Week 4, 5 and 6
July 12, 2020
by
CrunchTime101
#Production, #Weekly Report, #Update
As you all probably know by now, we have now began going into the Production stage of creating Crunch Time. This blog post is about the process we went through during week 4 till week 6. We go through...
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Production Week 1, 2 and 3
July 12, 2020
by
CrunchTime101
#Production, #Update, #Weekly Report
We have now began going into the Production stage of creating Crunch Time. This blog post is about the process we went through during week 1 till week 3. We go through individual on what we have made...
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Crunch Time - Pre Production Develog
June 07, 2020
by
CrunchTime101
#Pre Production Develog
Crunch Time in the Pre- Production Stage There were many positive looks to the game but also issues that were considered during the pre-production stage of when creating Crunch Time. Pros We got the o...
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